functions in bowtie.i - b
bowtie
map= bowtie(rt, zt) or map= bowtie(rt, zt, ireg) returns a "bowtie map" for the quadrilateral mesh defined by RT, ZT, and (optionally) IREG. If IREG is present, it should be an integer array of the same dimensions as RT and ZT; its first row and column are ignored, otherwise each non-zero element of IREG marks an existing zone in the mesh. (An IREG with one fewer row and column than RT and ZT will also be accepted.) If IREG is omitted, every zone is presumed to exist. The returned MAP is a 2-D integer array with one fewer row and column than RT and ZT. It's values have the following meanings: 2 marks a convex zone with positive area 1 marks a concave (boomerang) zone with positive area 0 marks a bowtied zone -1 marks a concave (boomerang) zone with negative area -2 marks a convex zone with negative area -9 marks a non-existent zone Use the nbow function to print the results. Interpreted function, defined at i/bowtie.i line 11SEE ALSO: nbow