all functions - x

 
xdr_primitives

    xdr_primitives, file  


sets FILE primitive data types to be XDR (external data representation).  
Interpreted function, defined at i0/std.i   line 2961  

 

xytitles

    xytitles, xtitle, ytitle  


  -or- xytitles, xtitle, ytitle, [deltax,deltay]  
Plot XTITLE horizontally under the viewport and YTITLE vertically  
to the left of the viewport.  If the tick numbers interfere with  
the labels, you can specify the [DELTAX,DELTAY] in NDC units to  
displace the labels.  (Especially for the y title, the adjustment  
may depend on how many digits the numbers on your scale actually  
have.)  Note that DELTAX moves YTITLE and DELTAY moves XTITLE.  
WARNING: There is no easy way to ensure that this type of title  
         will not interfere with the tick numbering.  Interference  
         may make the numbers or the title or both illegible.  
Interpreted function, defined at i0/graph.i   line 738  

SEE ALSO: plt,   pltitle  
 
 
 

xyz3

    xyz3(m3, chunk)  


return vertex coordinates for CHUNK of 3D mesh M3.  The CHUNK  
may be a list of cell indices, in which case xyz3 returns a  
3x2x2x2x(dimsof(CHUNK)) list of vertex coordinates.  CHUNK may  
also be a mesh-specific data structure used in the slice3  
routine, in which case xyz3 may return a 3x(ni)x(nj)x(nk)  
array of vertex coordinates.  For meshes which are logically  
rectangular or consist of several rectangular patches, this  
is up to 8 times less data, with a concomitant performance  
advantage.  Use xyz3 when writing slicing functions or coloring  
functions for slice3.  
Interpreted function, defined at i/slice3.i   line 618  

SEE ALSO: slice3,   mesh3,   getv3,   getc3  
 
 
 

xyz3_rect

    xyz3_rect  


  
     Interpreted function, defined at i/slice3.i   line 645  

 

xyz3_unif

    xyz3_unif  


  
     Interpreted function, defined at i/slice3.i   line 657  

 

xyz_wf

    xyz_wf  


  
     Interpreted function, defined at i/plwf.i   line 160