functions in movie.i - m

 
movie

    movie, draw_frame  
 or movie, draw_frame, time_limit  
 or movie, draw_frame, time_limit, min_interframe  


  runs a movie based on the given DRAW_FRAME function.  The movie  
  stops after a total elapsed time of TIME_LIMIT seconds, which  
  defaults to 60 (one minute), or when the DRAW_FRAME function  
  returns zero.  
  func draw_frame(i)  
  {  
    // Input argument i is the frame number.  
    // draw_frame should return non-zero if there are more  
    // frames in this movie.  A zero return will stop the  
    // movie.  
    // draw_frame must NOT include any fma command if the  
    // making_movie variable is set (movie sets this variable  
    // before calling draw_frame)  
  }  
  If MIN_INTERFRAME is specified, a pauses will be added as  
  necessary to slow down the movie.  MIN_INTERFRAME is a time  
  in seconds (default 0).  
  The keyword bracket_time= (again a time in seconds) can be  
  used to adjust the duration of the pauses after the first  
  and last frames.  It may also be a two element array [beg, end].  
  If the pause at the end is greater than five seconds, you will  
  be prompted to explain that hitting  will abort the final  
  pause.  
  If every frame of your movie has the same limits, use the  
  limits command to fix the limits before you call movie.  
BUG:  If you hit  to start a movie early, it will not  
      pause at the end of the movie at all.  You probably should  
      not use long initial pauses.  
  Interpreted function, defined at i/movie.i   line 10  

SEE ALSO: movie_stats  
 
 
 

movie_stats

    movie_stats  
 or movie_stats, timing  


prints statistics from the last movie command, or from the  
command which produced TIMING.  TIMING is the contents of the  
movie_timing external variable after the movie command completes.  
Interpreted function, defined at i/movie.i   line 116  

SEE ALSO: movie